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MMS
2010
14 years 8 months ago
Gaming on the move: urban experience as a new paradigm for mobile pervasive game design
In this paper, we describe a pervasive treasure hunting game: “Team exploration” based on the Transhumance ad hoc wifi platform. The testers of this game came up with innovati...
Annie Gentes, Aude Guyot-Mbodji, Isabelle M. Demeu...
MIDDLEWARE
2004
Springer
15 years 3 months ago
Adapting asynchronous messaging middleware to ad hoc networking
The characteristics of mobile environments, with the possibility of frequent disconnections and fluctuating bandwidth, have forced a rethink of traditional middleware. In particu...
Mirco Musolesi, Cecilia Mascolo, Stephen Hailes
ICAC
2008
IEEE
15 years 4 months ago
An Adaptive Middleware for Supporting Time-Critical Event Response
Abstract— There are many applications where a timely response to an important event is needed. Often such response can require significant computation and possibly communication...
Qian Zhu, Gagan Agrawal
SIGMOD
2002
ACM
87views Database» more  SIGMOD 2002»
15 years 10 months ago
Too Much Middleware
The movement from client-server computing to multi-tier computing has created a potpourri of so-called middleware systems, including application servers, workflow products, EAI sy...
Michael Stonebraker