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PERVASIVE
2011
Springer
14 years 6 months ago
Hybrid Prototyping by Using Virtual and Miniature Simulation for Designing Spatial Interactive Information Systems
Abstract. In this paper, we introduce CityCompiler, an integrated environment for the iteration-based development of spatial interactive systems. CityCompiler visualizes interactiv...
Yasuto Nakanishi, Koji Sekiguchi, Takuro Ohmori, S...
135
Voted
EDBT
2009
ACM
156views Database» more  EDBT 2009»
15 years 7 months ago
Efficient skyline retrieval with arbitrary similarity measures
A skyline query returns a set of objects that are not dominated by other objects. An object is said to dominate another if it is closer to the query than the latter on all factors...
Deepak P, Prasad M. Deshpande, Debapriyo Majumdar,...
154
Voted
CASCON
2010
174views Education» more  CASCON 2010»
15 years 1 months ago
Smart Services Across the Real and Virtual Worlds
Today, we are witnessing a new level of scale, complexity, and pervasiveness of software systems that are designed to support much more holistically complex processes. Much richer...
Eleni Stroulia
97
Voted
COMPUTER
2000
92views more  COMPUTER 2000»
15 years 3 months ago
An Overview of the Real-Time CORBA Specification
To be an effective platform for performance-sensitive real-time systems, distributed object computing middleware must support application quality of service (QoS) requirements end...
Douglas C. Schmidt, Fred Kuhns
133
Voted
EDOC
2007
IEEE
15 years 10 months ago
Modeling and Integrating Aspects into Component Architectures
Dependable software systems are difficult to develop because developers must understand and address several interdependent and pervasive dependability concerns. Features that addr...
Lydia Michotte, Robert B. France, Franck Fleurey