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ICDCSW
2008
IEEE
15 years 4 months ago
Towards Cyber-Physical Holodeck Systems Via Physically Rendered Environments (PRE's)
We present an early vision of a cyber-physical environment in which computer controlled rendering of physical surfaces, terrains, and environments is achieved by manipulating grid...
Veljko Krunic, Richard Han
HPCA
2003
IEEE
15 years 10 months ago
A Statistically Rigorous Approach for Improving Simulation Methodology
Due to cost, time, and flexibility constraints, simulators are often used to explore the design space when developing a new processor architecture, as well as when evaluating the ...
Joshua J. Yi, David J. Lilja, Douglas M. Hawkins
82
Voted
IPPS
1996
IEEE
15 years 1 months ago
A New Approach to Pipeline FFT Processor
A new VLSI architecture for real-time pipeline FFT processor is proposed. A hardware oriented radix-22 algorithm is derived by integrating a twiddle factor decomposition technique ...
Shousheng He, Mats Torkelson
69
Voted
IPPS
2006
IEEE
15 years 3 months ago
Grid solutions for biological and physical cross-site simulations on the TeraGrid
Computational grids and grid middleware offer unprecedented computational power and storage capacity, and thus, have opened the possibility of solving problems that were previousl...
Suchuan Dong, Nicholas T. Karonis, George E. Karni...
IASTEDSE
2004
14 years 11 months ago
A coordination architecture for time-dependent components
The integration of distributed, data dependent components requires a data synchronisation model. We consider a class of systems where data-dependent components produce data in dis...
Michael N. Barth, Alexander Knapp