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132
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VC
2008
138views more  VC 2008»
15 years 3 months ago
A GPU-based light hierarchy for real-time approximate illumination
Illumination rendering including environment lighting, indirect illumination, and subsurface scattering plays for many graphics applications such as games and VR systems. However, ...
Hyunwoo Ki, Kyoungsu Oh
CGO
2008
IEEE
15 years 9 months ago
Automatic array inlining in java virtual machines
Array inlining expands the concepts of object inlining to arrays. Groups of objects and arrays that reference each other are placed consecutively in memory so that their relative ...
Christian Wimmer, Hanspeter Mössenböck
135
Voted
EMSOFT
2007
Springer
15 years 9 months ago
Virtual execution of AADL models via a translation into synchronous programs
Architecture description languages are used to describe both the hardware and software architecture of an application, at system-level. The basic software components are intended ...
Erwan Jahier, Nicolas Halbwachs, Pascal Raymond, X...
VL
1997
IEEE
198views Visual Languages» more  VL 1997»
15 years 7 months ago
Behavior Processors: Layers between End-Users and Java Virtual Machines
Visual programming approaches are limited in their usefulness if they do not include a profile of their users that defines exactly who is attempting to solve what kind of problems...
Alexander Repenning, Andri Ioannidou
ATAL
2008
Springer
15 years 5 months ago
Pan-supplier stock control in a virtual warehouse
We describe the commercial application of agents to the handling of catalogue and stock-control for the selling of books on the internet. The primary characteristic of the target ...
Emad El-Deen El-Akehal, Julian A. Padget