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122
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CGF
2007
101views more  CGF 2007»
15 years 3 months ago
Consistent Viewing and Interaction for Multiple Users in Projection-Based VR Systems
In projection-based Virtual Reality (VR) systems, typically only one headtracked user views stereo images rendered from the correct view position. For other users, who are present...
Gerwin de Haan, Rene Molenaar, Michal Koutek, Frit...
119
Voted
ICIP
2006
IEEE
16 years 5 months ago
Phase Distortion Correction for See-Through-The-Wall Imaging Radar
See Through The Wall (STTW) applications have become of high importance to law enforcement, homeland security and defense needs. In this work surface penetrating radar is simulate...
Jay A. Marble, Alfred O. Hero
ICDE
2008
IEEE
119views Database» more  ICDE 2008»
16 years 4 months ago
Toward Simulation-Based Optimization in Data Stream Management Systems
Abstract-- Our demonstration introduces a novel system architecture which massively facilitates optimization in data stream management systems (DSMS). The basic idea is to decouple...
Bernhard Seeger, Christoph Heinz, Jürgen Kr&a...
DAC
2008
ACM
16 years 4 months ago
An integrated nonlinear placement framework with congestion and porosity aware buffer planning
Due to skewed scaling of interconnect delay and cell delay with technology scaling, modern VLSI timing closure requires use of extensive buffer insertion. Inserting a large number...
Tung-Chieh Chen, Ashutosh Chakraborty, David Z. Pa...
139
Voted
DAC
2004
ACM
16 years 4 months ago
Proxy-based task partitioning of watermarking algorithms for reducing energy consumption in mobile devices
Digital watermarking is a process that embeds an imperceptible signature or watermark in a digital file containing audio, image, text or video data. The watermark is later used to...
Arun Kejariwal, Sumit Gupta, Alexandru Nicolau, Ni...