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CHI
2002
ACM
16 years 2 months ago
Effects of four computer-mediated communications channels on trust development
When virtual teams need to establish trust at a distance, it is advantageous for them to use rich media to communicate. We studied the emergence of trust in a social dilemma game ...
Nathan Bos, Judith S. Olson, Darren Gergle, Gary M...
MOBISYS
2008
ACM
16 years 1 months ago
Trustworthy and personalized computing on public kiosks
Many people desire ubiquitous access to their personal computing environments. We present a system in which a user leverages a personal mobile device to establish trust in a publi...
Scott Garriss, Ramón Cáceres, Stefan...
IPSN
2010
Springer
15 years 8 months ago
High-resolution, low-power time synchronization an oxymoron no more
We present Virtual High-resolution Time (VHT), a powerproportional time-keeping service that offers a baseline power draw of a low-speed clock (e.g. 32 kHz crystal), but provides...
Thomas Schmid, Prabal Dutta, Mani B. Srivastava
ICIDS
2009
Springer
15 years 8 months ago
Say Anything: A Demonstration of Open Domain Interactive Digital Storytelling
Say Anything is a text-based interactive digital storytelling application that differs from other systems in its emphasis on the ability of users to create a narrative in any domai...
Reid Swanson, Andrew S. Gordon
VRML
2009
ACM
15 years 8 months ago
2LIP: filling the gap between the current and the three-dimensional web
In this article we present a novel approach, the 2-Layer Interface Paradigm (2LIP), for designing simple yet interactive 3D web applications, an attempt to marry advantages of 3D ...
Jacek Jankowski, Stefan Decker