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VR
2010
IEEE
147views Virtual Reality» more  VR 2010»
15 years 1 months ago
Avatar self-embodiment enhances distance perception accuracy in non-photorealistic immersive virtual environments
Non-photorealistically rendered (NPR) immersive virtual environments (IVEs) can facilitate conceptual design in architecture by enabling preliminary design sketches to be previewe...
Lane Phillips, Brian Ries, Michael Kaeding, Victor...
IJVR
2008
106views more  IJVR 2008»
15 years 3 months ago
Improved View Frustum Culling Technique for Real-Time Virtual Heritage Application
Real-time virtual heritage application is normally executed with a high performance computer system. This is due to the complexity and highly computational cost which makes such sy...
Mohd Shahrizal Sunar, Abdullah Mohd Zin, Tengku M....
AIED
2009
Springer
15 years 1 months ago
Investigating the Effects of Social Goals in a Negotiation Game with Virtual Humans
Educational games may be particularly suited to teaching social learning skills with virtual humans. We investigate the importance of social goals and engaging social interactions ...
Amy Ogan, Vincent Aleven, Christopher Jones
WOSP
2010
ACM
15 years 10 months ago
Agile resource management in a virtualized data center
In this paper we develop, implement and evaluate an approach to quickly reassign resources for a virtualized utility computing platform. The approach provides this platform agilit...
Wei Zhang, Hangwei Qian, Craig E. Wills, Michael R...
P2P
2009
IEEE
122views Communications» more  P2P 2009»
15 years 10 months ago
Virtual Direction Routing for Overlay Networks
The enormous interest for peer-to-peer systems in recent years has prompted research into finding scalable and robust seeding and searching methods to support these overlay netwo...
Bow-Nan Cheng, Murat Yuksel, Shivkumar Kalyanarama...