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SIGGRAPH
1999
ACM
15 years 6 months ago
Six Degree-of-Freedom Haptic Rendering Using Voxel Sampling
A simple, fast, and approximate voxel-based approach to 6DOF haptic rendering is presented. It can reliably sustain a 1000 Hz haptic refresh rate without resorting to asynchronous...
William A. McNeely, Kevin D. Puterbaugh, James J. ...
120
Voted
QRE
2010
129views more  QRE 2010»
15 years 7 days ago
Improving quality of prediction in highly dynamic environments using approximate dynamic programming
In many applications, decision making under uncertainty often involves two steps- prediction of a certain quality parameter or indicator of the system under study and the subseque...
Rajesh Ganesan, Poornima Balakrishna, Lance Sherry
MICCAI
2004
Springer
16 years 2 months ago
Enhancement of Visual Realism with BRDF for Patient Specific Bronchoscopy Simulation
Abstract. This paper presents a novel method for photorealistic rendering of the bronchial lumen by directly deriving matched shading and texture parameters from video bronchoscope...
Adrian James Chung, Fani Deligianni, Pallav Shah, ...
GI
2009
Springer
14 years 11 months ago
Combined Optimization of Aircraft Maneuvers and RF Measurements for Passive Air-Air Ranging
: When a tactical aircraft sets out on a mission in dense airborne and surface RF (radio frequency) emitter environment, the pilot desires to minimize the use of the onboard fire c...
Ronald Matthew Yannone, Melvin Carroll
CGF
2011
14 years 5 months ago
Intrinsic Shape Matching by Planned Landmark Sampling
Recently, the problem of intrinsic shape matching has received a lot of attention. A number of algorithms have been proposed, among which random-sampling-based techniques have bee...
Art Tevs, Alexander Berner, Michael Wand, Ivo Ihrk...