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CG
2006
Springer
14 years 11 months ago
Fast energy-based surface wrinkle modeling
This paper presents an energy-based approach that models the distinct wrinkle shapes to represent the different material properties of non-rigid objects at an interactive speed. O...
Yu Wang 0010, Charlie C. L. Wang, Matthew Ming-Fai...
IPPS
2010
IEEE
14 years 9 months ago
Measuring properties of molecular surfaces using ray casting
Molecular geometric properties, such as volume, exposed surface area, and occurrence of internal cavities, are important inputs to many applications in molecular modeling. In this ...
Mike Phillips, Iliyan Georgiev, Anna Katharina Deh...
BMVC
2002
15 years 2 months ago
Blending Images for Texturing 3D Models
This paper describes a novel system for building seamless texture maps for a surface of arbitrary topology from real images of the object taken with a standard digital camera and ...
Adam Baumberg
IBERAMIA
2010
Springer
14 years 10 months ago
Improved Text Generation Using N-gram Statistics
Abstract. In Natural Language Generation (NLG) systems, a generalpurpose surface realisation module will usually require the underlying application to provide highly detailed input...
Eder Miranda de Novais, Thiago Dias Tadeu, Ivandr&...
COMGEO
1999
ACM
14 years 11 months ago
Optimal triangulation and quadric-based surface simplification
Many algorithms for reducing the number of triangles in a surface model have been proposed, but to date there has been little theoretical analysis of the approximations they produ...
Paul S. Heckbert, Michael Garland