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VR
2000
IEEE
174views Virtual Reality» more  VR 2000»
15 years 6 months ago
Optimization-Based Virtual Surface Contact Manipulation at Force Control Rates
Previous interactive works have used springs, heuristics, and dynamics for surface placement applications. We present an analytical technique for kilohertz rate manipulation of CA...
Donald D. Nelson, Elaine Cohen
IJCV
2008
173views more  IJCV 2008»
15 years 1 months ago
Fast Non-Rigid Surface Detection, Registration and Realistic Augmentation
We present a real-time method for detecting deformable surfaces, with no need whatsoever for a priori pose knowledge. Our method starts from a set of wide baseline point matches be...
Julien Pilet, Vincent Lepetit, Pascal Fua
PAMI
2006
225views more  PAMI 2006»
15 years 1 months ago
Robust Structure and Motion from Outlines of Smooth Curved Surfaces
: This article addresses the problem of estimating the motion of a camera as it observes the outline (or apparent contour) of a solid bounded by a smooth surface in successive imag...
Yasutaka Furukawa, Amit Sethi, Jean Ponce, David J...
3DIM
2005
IEEE
15 years 7 months ago
Efficient Photometric Stereo Technique for Three-Dimensional Surfaces with Unknown BRDF
The present paper focuses on efficient inverse rendering using a Photometric Stereo technique for realistic surfaces. The technique primarily assumes the Lambertian reflection mod...
Li Shen, Takashi Machida, Haruo Takemura
177
Voted
3DPVT
2004
IEEE
316views Visualization» more  3DPVT 2004»
15 years 5 months ago
A Statistical Method for Robust 3D Surface Reconstruction from Sparse Data
Abstract-General information about a class of objects, such as human faces or teeth, can help to solve the otherwise ill-posed problem of reconstructing a complete surface from spa...
Volker Blanz, Albert Mehl, Thomas Vetter, Hans-Pet...