Manycast is a group communication primitive wherein the source is required to send data packets to a certain number of a given set of destinations. In this article, we design faul...
— We consider a multi-user multiple-input single-output (MU-MISO) scenario, where the decentralized users are served by a centralized transmitter with multiple channel inputs via...
Ralf Bendlin, Michael Joham, Josef A. Nossek, Yih-...
— The advances in wavelength-division multiplexing (WDM) technology are expected to facilitate bandwidth-intensive multicast applications. A single fiber failure in such a netwo...
The ESP game belongs to the genre called Games with a Purpose (GWAP), which leverage people's desire to be entertained and also outsource certain steps of the computational p...
— Multiprotocol Label Switching or MPLS technology is being increasingly deployed by several of the largest Internet service providers to solve problems such as traffic engineer...