In a team-based multiagent system, the ability to construct a model of an opponent team's joint behavior can be useful for determining an agent's expected distribution o...
It is often necessary to reduce storage and bandwidth requirements when recording or broadcasting a sequence of actions on a computer screen. These applications most commonly fall...
: In this paper we present the affective message box, a dialog box that employs a real time head gesture recognition system as its input modality. Head nods and shakes correspond t...
The situation recognition system, to which this paper is devoted, receives as input a stream of time-stamped events; it performs recognition of instances of occurring situations, ...
sis of strategies, recognizable abstract patterns of planned behavior, highlights the difference between the assumptions that people make about their own planning processes and th...