This paper describes a novel algorithm to extract surface meshes directly from implicitly represented heterogeneous models made of different constituent materials. Our approach ca...
—We present a framework for analyzing the shape deformation of structures within the human brain. A mathematical model is developed describing the deformation of any brain struct...
John Martin, Alex Pentland, Stan Sclaroff, Ron Kik...
—Recursive subdivision schemes have been extensively used in computer graphics, computer-aided geometric design, and scientific visualization for modeling smooth surfaces of arbi...
Most conventional SFS (shape from shading) algorithms have been developed under three basic assumptions on surface properties and imaging geometry to simplify the problem, namely, ...
Kyoung Mu Lee (Seoul National University), C.-C. J...
We present a new approach for realistic visio-haptic simulation of nonlinear and viscoelastic behavior of an organ tissue using a particle model. The spring and damper coefficients...