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» Mixed reality: a model of mixed interaction
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FDL
2005
IEEE
15 years 3 months ago
Incorporating SystemC in Analog/Mixed-Signal Design Flow
In today’s flows, there is still a gap between system level description and hardware implementation, especially for analog/RF building blocks. SystemC-AMS or co-simulations have...
Patrick Birrer, Walter Hartong
ICMAS
1998
14 years 11 months ago
How to Explore your Opponent's Strategy (almost) Optimally
This work presents a lookahead-based exploration strategy for a model-based learning agent that enables exploration of the opponent's behavior during interaction in a multi-a...
David Carmel, Shaul Markovitch
CSCW
2010
ACM
15 years 3 months ago
Sending mixed signals: multilevel reputation effects in peer-to-peer lending markets
Online peer-to-peer (P2P) lending organizations enable an individual to obtain an unsecured loan from a collection of individuals without the participation of a bank. Previous res...
Benjamin C. Collier, Robert Hampshire
WSCG
2004
139views more  WSCG 2004»
14 years 11 months ago
Interactive Museum Exhibit Using Pointing Gesture Recognition
This paper describes a Mixed Reality-supported interactive museum exhibit. Using an easy and intuitive pointing gesture recognition system, the museum visitor is able to create hi...
Cornelius Malerczyk
GAMESEC
2010
128views Game Theory» more  GAMESEC 2010»
14 years 8 months ago
Tracking Games in Mobile Networks
Abstract. Users of mobile networks can change their identifiers in regions called mix zones in order to defeat the attempt of third parties to track their location. Mix zones must ...
Mathias Humbert, Mohammad Hossein Manshaei, Julien...