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» Mixed reality: a model of mixed interaction
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ASPDAC
2009
ACM
115views Hardware» more  ASPDAC 2009»
15 years 4 months ago
Prototyping pipelined applications on a heterogeneous FPGA multiprocessor virtual platform
— Multiprocessors on a chip are the reality of these days. Semiconductor industry has recognized this approach as the most efficient in order to exploit chip resources, but the ...
Antonino Tumeo, Marco Branca, Lorenzo Camerini, Ma...
VR
1999
IEEE
189views Virtual Reality» more  VR 1999»
15 years 2 months ago
Cloning and Aging in a VR Family
Face cloning and animation considering wrinkle formation and aging are an aspiring goal and a challenging task. This paper describes a cloning method and an aging simulation in a ...
Won-Sook Lee, Yin Wu, Nadia Magnenat-Thalmann
CHI
2005
ACM
15 years 10 months ago
The virtuality continuum revisited
We survey the themes and the aims of a workshop devoted to the state-of-the-art virtuality continuum. In this continuum, ranging from fully virtual to real physical environments, ...
Anton Nijholt, David R. Traum
NETGAMES
2006
ACM
15 years 4 months ago
Meeting technology challenges of pervasive augmented reality games
Pervasive games provide a new type of game combining new technologies with the real environment of the players. While this already poses new challenges to the game developer, requ...
Wolfgang Broll, Jan Ohlenburg, Irma Lindt, Iris He...
CONTEXT
2007
Springer
15 years 4 months ago
Explanations and Context in Ambient Intelligent Systems
Ambient intelligent systems are context aware by perceiving and reasoning about their environment, they perceive the needs of their users and proactively respond to these needs by ...
Anders Kofod-Petersen, Jörg Cassens