Three-dimensional (3-D) models of outdoor scenes are widely used for object recognition, navigation, mixed reality, and so on. Because such models are often made manually with hig...
A computerized airbrush system with a full three dimensional airbrush interface is presented. The position and orientation of an electronic airbrush tool is tracked in space, and,...
Image-based and model-based methods are two representative rendering methods for generating virtual images of objects from their real images. Extensive research on these two metho...
A growing number of applications depend on accurate and fast 3D scene analysis. Examples are model and lightfield acquisition, collision prevention, mixed reality, and gesture re...
Andreas Kolb, Erhardt Barth, Reinhard Koch, Rasmus...
The most commonly used learning algorithm for restricted Boltzmann machines is contrastive divergence which starts a Markov chain at a data point and runs the chain for only a few...