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» Mixed reality: a model of mixed interaction
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ICPR
2002
IEEE
15 years 11 months ago
3-D Modeling of an Outdoor Scene by Multi-Baseline Stereo Using a Long Sequence of Images
Three-dimensional (3-D) models of outdoor scenes are widely used for object recognition, navigation, mixed reality, and so on. Because such models are often made manually with hig...
Tomokazu Sato, Masayuki Kanbara, Naokazu Yokoya, H...
NPAR
2009
ACM
15 years 4 months ago
Airbrush simulation for artwork and computer modeling
A computerized airbrush system with a full three dimensional airbrush interface is presented. The position and orientation of an electronic airbrush tool is tracked in space, and,...
Jonathan Konieczny, Gary W. Meyer
CVPR
1999
IEEE
16 years 14 hour ago
Eigen-Texture Method: Appearance Compression Based on 3D Model
Image-based and model-based methods are two representative rendering methods for generating virtual images of objects from their real images. Extensive research on these two metho...
Ko Nishino, Yoichi Sato, Katsushi Ikeuchi
CGF
2010
199views more  CGF 2010»
14 years 9 months ago
Time-of-Flight Cameras in Computer Graphics
A growing number of applications depend on accurate and fast 3D scene analysis. Examples are model and lightfield acquisition, collision prevention, mixed reality, and gesture re...
Andreas Kolb, Erhardt Barth, Reinhard Koch, Rasmus...
ICML
2009
IEEE
15 years 4 months ago
Using fast weights to improve persistent contrastive divergence
The most commonly used learning algorithm for restricted Boltzmann machines is contrastive divergence which starts a Markov chain at a data point and runs the chain for only a few...
Tijmen Tieleman, Geoffrey E. Hinton