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» Mixed reality: a model of mixed interaction
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ACMACE
2005
ACM
15 years 3 months ago
SCORPIODROME: an exploration in mixed reality social gaming for children
This paper describes the design of SCORPIODROME a mixed reality game for groups of 3-4 children aged 11-14. SCORPIODROME is designed for social gaming; i.e., computer gaming that ...
Georgios Metaxas, Barbaros Metin, Jutta Schneider,...
IJVR
2007
124views more  IJVR 2007»
14 years 10 months ago
Multi-party Conversation for Mixed Reality
—The interactive scenarios realized in the two prototypes of Virtual Human require an approach that allows humans and virtual characters to interact naturally and flexibly. In th...
Markus Löckelt, Norbert Pfleger, Norbert Reit...
CHI
2003
ACM
15 years 10 months ago
Lessons from the lighthouse: collaboration in a shared mixed reality system
Museums attract increasing numbers of online visitors along with their conventional physical visitors. This paper presents a study of a mixed reality system that allows web, virtu...
Barry Brown, Ian MacColl, Matthew Chalmers, Areti ...
CHI
2001
ACM
15 years 10 months ago
Orchestrating a mixed reality performance
A study of a professional touring mixed reality performance called Desert Rain yields insights into how performers orchestrate players' engagement in an interactive experienc...
Boriana Koleva, Chris Greenhalgh, Christian Heath,...
ACMACE
2008
ACM
15 years 3 hour ago
IncreTable, a mixed reality tabletop game experience
IncreTable is a mixed reality tabletop game inspired by The Incredible Machine. Users can combine real and virtual game pieces in order to solve puzzles in the game. Game actions ...
Jakob Leitner, Michael Haller, Kyungdahm Yun, Woon...