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» Mixed-Fidelity Prototyping of User Interfaces
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ICALT
2009
IEEE
14 years 7 months ago
Learning Object Annotation for Agricultural Learning Repositories
This paper introduces a Web-based tool that has been developed to facilitate learning object annotation in agricultural learning repositories with IEEE LOM-compliant metadata. Mor...
Hannes Ebner, Nikos Manouselis, Matthias Palm&eacu...
ACMDIS
2010
ACM
14 years 10 months ago
Incorporating user control in automated interactive scheduling systems
In this paper, we report our findings on the impact of providing users with varying degrees of control in an automated interactive scheduling system. While automated scheduling te...
Jina Huh, Martha E. Pollack, Hadi Katebi, Karem A....
CHI
2011
ACM
14 years 1 months ago
Interactive generator: a self-powered haptic feedback device
We present Interactive Generator (InGen), a self-powered wireless rotary input device capable of generating haptic or force feedback without the need for any external power source...
Akash Badshah, Sidhant Gupta, Gabe Cohn, Nicolas V...
GIS
2008
ACM
14 years 11 months ago
Combining 3-D geovisualization with force feedback driven user interaction
We describe a prototype software system for investigating novel human-computer interaction techniques for 3-D geospatial data. This system, M4-Geo (Multi-Modal Mesh Manipulation o...
Adam Faeth, Michael Oren, Chris Harding
ACMACE
2007
ACM
15 years 1 months ago
Capture the flag: simulating a location-based mobile game using the wizard-of-oz method
We present a wizard of Oz framework for the simulation of locationbased mobile games. We explore briefly the methodological concept of Wizard of Oz and show, based on a case study...
Regina Bernhaupt, Stefan Jenisch, York Keyser, Man...