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» Mixed-Fidelity Prototyping of User Interfaces
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ISUVR
2007
14 years 11 months ago
Graphical Tangible User Interface for a AR Authoring Tool in Product Design Environment
—We are suggesting a graphical tangible user interface for augmented reality (AR) authoring tool in product design Environment. This user interface can be used for more efficient...
Taejin Ha, Woontack Woo
CGF
2011
14 years 1 months ago
A Shader Framework for Rapid Prototyping of GPU-Based Volume Rendering
In this paper, we present a rapid prototyping framework for GPU-based volume rendering. Therefore, we propose a dynamic shader pipeline based on the SuperShader concept and illust...
Christian Rieder, Stephan Palmer, Florian Link, Ho...
JOT
2008
228views more  JOT 2008»
14 years 9 months ago
Adapting the User Interface of Integrated Development Environments (IDEs) for Novice Users
The usability of a user interface is often neglected in the design and development of software applications. An Integrated Development Environment (IDE) is prone to poor usability...
Ying Zou, Michael Lerner, Alex Leung, Scott Moriss...
PETRA
2009
ACM
15 years 4 months ago
Ambient kitchen: designing situated services using a high fidelity prototyping environment
The Ambient Kitchen is a high fidelity prototype for exploring the design of pervasive computing algorithms and applications for everyday environments. The environment integrates ...
Patrick Olivier, Guangyou Xu, Andrew Monk, Jesse H...
EICS
2009
ACM
15 years 2 months ago
Support for authoring service front-ends
The success of service-oriented computing has important implications on how people develop user interfaces. This paper discusses a method for supporting the development of interac...
Fabio Paternò, Carmen Santoro, Lucio Davide...