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93
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ATAL
2005
Springer
15 years 6 months ago
Predicting agent strategy mix of evolving populations
We study agent societies where self-interested agents interact repeatedly over extended time periods. In particular, we are interested in environments where agents can form mutual...
Sabyasachi Saha, Sandip Sen
PET
2004
Springer
15 years 5 months ago
Reputable Mix Networks
We define a new type of mix network that offers a reduced form of robustness: the mixnet can prove that every message it outputs corresponds to an input submitted by a player wit...
Philippe Golle
HT
2003
ACM
15 years 5 months ago
HyperReal: a hypermedia model for mixed reality
This paper describes a generic hypermedia model that is used as a framework for building context aware and mixed reality applications. It can handle different media elements, and ...
Luís Romero, Nuno Correia
86
Voted
DIGRA
2003
Springer
15 years 5 months ago
Uncle Roy all around you: mixing games and theatre on the city streets
We describe Uncle Roy All Around You, a mixture of game and theatre that took place in central London in late May and early June of 2003. Street players, equipped with handheld co...
Martin Flintham, Rob Anastasi, Steve Benford, Adam...
120
Voted
AUSSOIS
2001
Springer
15 years 5 months ago
An Augment-and-Branch-and-Cut Framework for Mixed 0-1 Programming
In recent years the branch-and-cut method, a synthesis of the classical branch-and-bound and cutting plane methods, has proven to be a highly successful approach to solving large-s...
Adam N. Letchford, Andrea Lodi