We present new algorithms for creating and rendering visual hulls in real-time. Unlike voxel or sampled approaches, we compute an exact polyhedral representation for the visual hul...
This paper presents a method for normal map generation in the GPU. These normal maps are generated from a high resolution mesh and can be applied to any simplification of this mes...
3D video is the ultimate image medium recording dynamic visual events in the real world as is. Recorded object behaviors can be observed from any viewpoint, because 3D video recor...
The coordination language Paradigm allows for a flexible and orthogonal modeling of interprocess relationships at the architectural level. It is shown how dynamic system adaptation...
es are extended with a factorable, abstract state, and methods of interfaces are extended with state transformation behaviours. A new programming language command, the USE statemen...