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AFRIGRAPH
2001
ACM
15 years 1 months ago
Implementation and applications of the distortion operator
The distortion operator transforms 2D images in a manner similar to image warping or morphing, allowing source pixels to be mapped to any destination pixel. This operator can be i...
Shaun Bangay
IASTEDSE
2004
14 years 11 months ago
Mobile, on demand access of service-annotated 3D maps
The ever-increasing capabilities (processing power, memory, connectivity, display, etc.) of personal devices such as PDAs and mobile phones, as well as their convergence, have ena...
Michael Przybilski, Stefano Campadello, Titos Sari...
WSCG
2004
161views more  WSCG 2004»
14 years 11 months ago
Data Visualization Using Hardware Accelerated Spline Interpolation
We present our method of real-time rendering of grid-structured data. The method uses bicubic spline interpolation running on common current graphics hardware to map the values to...
Petr Kadlec, Marek Gayer, Pavel Slavík
WSCG
2003
145views more  WSCG 2003»
14 years 11 months ago
Real-Time Soft Shadows Using a Single Light Sample
We present a real-time rendering algorithm that generates soft shadows of dynamic scenes using a single light sample. As a depth-map algorithm it can handle arbitrary shadowed sur...
Florian Kirsch, Jürgen Döllner
CGF
2008
114views more  CGF 2008»
14 years 9 months ago
Real-time Shading with Filtered Importance Sampling
We propose an analysis of numerical integration based on sampling theory, whereby the integration error caused by aliasing is suppressed by pre-filtering. We derive a pre-filter f...
Jaroslav Krivánek, Mark Colbert