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EGH
2003
Springer
15 years 2 months ago
GPU algorithms for radiosity and subsurface scattering
We capitalize on recent advances in modern programmable graphics hardware, originally designed to support advanced local illumination models for shading, to instead perform two di...
Nathan A. Carr, Jesse D. Hall, John C. Hart
ICVS
2003
Springer
15 years 2 months ago
VICs: A Modular Vision-Based HCI Framework
Many Vision-Based Human-Computer Interaction (VB-HCI) systems are based on the tracking of user actions. Examples include gazetracking, head-tracking, finger-tracking, and so fort...
Guangqi Ye, Jason J. Corso, Darius Burschka, Grego...
SIGMOD
1999
ACM
143views Database» more  SIGMOD 1999»
15 years 2 months ago
WALRUS: A Similarity Retrieval Algorithm for Image Databases
Traditional approaches for content-based image querying typically compute a single signature for each image based on color histograms, texture, wavelet transforms etc., and return...
Apostol Natsev, Rajeev Rastogi, Kyuseok Shim
SIGGRAPH
1997
ACM
15 years 1 months ago
Rendering complex scenes with memory-coherent ray tracing
Simulating realistic lighting and rendering complex scenes are usually considered separate problems with incompatible solutions. Accurate lighting calculations are typically perfo...
Matt Pharr, Craig E. Kolb, Reid Gershbein, Pat Han...
RIAO
2000
14 years 11 months ago
Statistical motion-based video indexing and retrieval
We propose an original approach for the characterization of video dynamic content with a view to supplying new functionalities for motion-based video indexing and retrieval with q...
Ronan Fablet, Patrick Bouthemy, P. Perez