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EOR
2006
104views more  EOR 2006»
14 years 9 months ago
A wavelet-based spectral procedure for steady-state simulation analysis
We develop WASSP, a wavelet-based spectral method for steady-state simulation analysis. First WASSP determines a batch size and a warm-up period beyond which the computed batch me...
Emily K. Lada, James R. Wilson
TCS
2008
14 years 9 months ago
Sequential and parallel triangulating algorithms for Elimination Game and new insights on Minimum Degree
1 Elimination Game is a well known algorithm that simulates Gaussian elimination of matrices on graphs, and it computes a triangulation of the input graph. The number of fill edge...
Anne Berry, Elias Dahlhaus, Pinar Heggernes, Genev...
TIP
2008
175views more  TIP 2008»
14 years 9 months ago
Algorithmic and Architectural Optimizations for Computationally Efficient Particle Filtering
Abstract--In this paper, we analyze the computational challenges in implementing particle filtering, especially to video sequences. Particle filtering is a technique used for filte...
Aswin C. Sankaranarayanan, Ankur Srivastava, Rama ...
TIP
2008
128views more  TIP 2008»
14 years 9 months ago
The Pairing of a Wavelet Basis With a Mildly Redundant Analysis via Subband Regression
A distinction is usually made between wavelet bases and wavelet frames. The former are associated with a one-to-one representation of signals, which is somewhat constrained but mos...
Michael Unser, Dimitri Van De Ville
ICASSP
2010
IEEE
14 years 8 months ago
A novel, fast, and complete 3D segmentation of vertebral bones
Bone mineral density (BMD) measurements and fracture analysis of the spine bones are restricted to the Vertebral bodies (VBs), especially the trabecular bones (TBs). In this paper...
Melih S. Aslan, Asem M. Ali, Ham Rara, Ben Arnold,...