Sciweavers

687 search results - page 129 / 138
» Mobile 3D graphics and virtual reality interaction
Sort
View
HAPTICS
2009
IEEE
15 years 4 months ago
Gait enhancing mobile shoe (GEMS) for rehabilitation
Individuals with certain types of central nervous system damage, such as stroke, have an asymmetric walking gait. Using a splitbelt treadmill, where each leg walks at a different ...
Allison de Groot, Ryan Decker, Kyle B. Reed
81
Voted
GRAPHITE
2005
ACM
15 years 3 months ago
Auditory bias of visual attention for perceptually-guided selective rendering of animations
The developers and users of real-time graphics, such as games and virtual reality, are demanding ever more realistic computer generated images. Despite the availability of modern ...
Georgia Mastoropoulou, Kurt Debattista, Alan Chalm...
CANDC
2005
ACM
14 years 11 months ago
Exhibition: computational schemes for biomimetic sculpture
The Mid-Ocean Studio, Brown University’s SHAPE lab, and Goldsmiths College are collaborating on a prototype system for the automatic evolution of biomimetic sculpture using stru...
Brower Hatcher, Karl Aspelund, Andrew R. Willis, J...
AVI
2004
14 years 11 months ago
Temporal Thumbnails: rapid visualization of time-based viewing data
We introduce the concept of the Temporal Thumbnail, used to quickly convey information about the amount of time spent viewing specific areas of a virtual 3D model. Temporal Thumbn...
Michael Tsang, Nigel Morris, Ravin Balakrishnan
CGF
2004
122views more  CGF 2004»
14 years 9 months ago
Exchanging Faces in Images
Pasting somebody's face into an existing image with traditional photo retouching and digital image processing tools has only been possible if both images show the face from t...
Volker Blanz, Kristina Scherbaum, Thomas Vetter, H...