We describe a methodology for Virtual Reality designers to capture and resynthesize the variations in sound made by objects when we interact with them through contact such as touc...
Richard Corbett, Kees van den Doel, John E. Lloyd,...
We investigate camera-based interaction techniques suitable for generating simple, easy-to-use augmented reality applications. All the interaction techniques described are based o...
In this paper, we introduce a 3D menu with a new technique of haptic guidance, for virtual environments. The 3D menu consists in a thin polyhedral shape, with the items at the cor...
Immersing players in believable and engaging virtual environments is a common goal for many interactive computer games. While PC-based audio only games set in virtual worlds have ...
The purpose of the Virtual Haptic Back (VHB) project is to develop a realistic haptic/graphical model of the human back that can be used for palpation (diagnosis though touch) in ...
Wei Ji, Robert L. Williams II, John N. Howell, Rob...