Sciweavers

1107 search results - page 106 / 222
» Mobile Camera-Based User Interaction
Sort
View
ISWC
2003
IEEE
15 years 8 months ago
SenSay: A Context-Aware Mobile Phone
SenSay is a context-aware mobile phone that adapts to dynamically changing environmental and physiological states. In addition to manipulating ringer volume, vibration, and phone ...
Daniel P. Siewiorek, Asim Smailagic, Junichi Furuk...
124
Voted
HCI
2007
15 years 4 months ago
An Architecture for Adaptive and Adaptable Mobile Applications for Physically Handicapped People
Context-awareness is an important capability needed in devices in a ubiquitous computing environment. Ubiquitous computing devices use different types of sensors along with the us...
Matthias Betz, Mahmudul Huq, Volkmar Pipek, Markus...
PERVASIVE
2006
Springer
15 years 3 months ago
Keep Your Eyes on the Road and Your Finger on the Trigger - Designing for Mixed Focus of Attention in a Mobile Game for Brief En
In this paper we present an initial user feedback study of the Road Rager prototype. Road Rager is a mixed reality game, designed to enable passengers in different cars to play aga...
Liselott Brunnberg, Oskar Juhlin
111
Voted
CHI
2008
ACM
16 years 3 months ago
One-handed touchscreen input for legacy applications
Supporting one-handed thumb operation of touchscreenbased mobile devices presents a challenging tradeoff between visual expressivity and ease of interaction. ThumbSpace and Shift-...
Amy K. Karlson, Benjamin B. Bederson
ICMI
2004
Springer
162views Biometrics» more  ICMI 2004»
15 years 8 months ago
When do we interact multimodally?: cognitive load and multimodal communication patterns
Mobile usage patterns often entail high and fluctuating levels of difficulty as well as dual tasking. One major theme explored in this research is whether a flexible multimodal in...
Sharon L. Oviatt, Rachel Coulston, Rebecca Lunsfor...