Searching for an item in a long ordered list is a frequent task when using any kind of computing device (from desktop PCs to mobile phones). This paper explores three different int...
Model-based approaches can be useful when designing nomadic applications, which can be accessed through multiple interaction s. Various models and levels of abstraction can be con...
In this paper we present a new model for predicting text entry speed on a 12-button mobile phone keypad. The proposed model can predict the performance of novice users. Like other...
Pervasive and location-based games are played in the real world rather than on the screen of a computer or mobile device. This makes them difficult to study. Since players move ar...
A common focus shared by researchers in mobile, ubiquitous and wearable computing is the attempt to break away from the traditional desktop computing paradigm. Computational servi...
Gregory D. Abowd, Anind K. Dey, Robert Orr, Jason ...