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CHI
2004
ACM
16 years 6 days ago
Gummi: a bendable computer
Gummi is an interaction technique and device concept based on physical deformation of a handheld device. The device consists of several layers of flexible electronic components, i...
Carsten Schwesig, Ivan Poupyrev, Eijiro Mori
MMM
2005
Springer
119views Multimedia» more  MMM 2005»
15 years 5 months ago
A Metadata Model Supporting Scalable Interactive TV Services
In this paper, we introduce a novel metadata model for describing scalable and interactive TV services that can be enriched with supplemental multimedia information. The model all...
Gwenaël Durand, Gabriella Kazai, Mounia Lalma...
PUC
2000
122views more  PUC 2000»
14 years 11 months ago
Disseminating Trust Information in Wearable Communities
: This paper describes a framework for managing and distributing trust information in a community of mobile and wearable computer users. Trust information in the form of reputation...
Jay Schneider, Gerd Kortuem, Joe Jager, Stephen Fi...
MDM
2009
Springer
201views Communications» more  MDM 2009»
15 years 6 months ago
OntoMobiLe: A Generic Ontology-Centric Service-Oriented Architecture for Mobile Learning
Creation of pedagogical learning models to handle the specificity of mobile learning and the inherent constraints of mobile devices is a fundamental challenge in mobile learning. ...
Keng Y. Yee, Wee Tiong Ang, Flora S. Tsai, Rajaram...
CHI
2007
ACM
16 years 8 days ago
iStuff mobile: rapidly prototyping new mobile phone interfaces for ubiquitous computing
iStuff Mobile is the first rapid prototyping framework that helps explore new sensor-based interfaces with existing mobile phones. It focuses on sensor-enhanced physical interface...
Rafael Ballagas, Faraz Memon, Rene Reiners, Jan O....