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CHI
2007
ACM
16 years 2 days ago
Comedia: mobile group media for active spectatorship
Previous attempts to support spectators at large-scale events have concentrated separately on real-time event information, awareness cues, or media-sharing applications. CoMedia c...
Giulio Jacucci, Antti Oulasvirta, Tommi Ilmonen, J...
DSVIS
2006
Springer
15 years 3 months ago
Rapid User-Centred Evaluation for Context-Aware Systems
This paper describes a platform for the user-centred design and evaluation of adaptive, context-aware services in the wireless, mobile and pervasive computing markets. It focuses o...
Eleanor O'Neill, David Lewis, Kris McGlinn, Simon ...
INFOCOM
2010
IEEE
14 years 10 months ago
Sybil Attacks Against Mobile Users: Friends and Foes to the Rescue
—Collaborative applications for co-located mobile users can be severely disrupted by a sybil attack to the point of being unusable. Existing decentralized defences have largely b...
Daniele Quercia, Stephen Hailes
ISMAR
2006
IEEE
15 years 5 months ago
Implementation of god-like interaction techniques for supporting collaboration between outdoor AR and indoor tabletop users
This paper presents a new interaction metaphor we have termed “god-like interaction”. This is a metaphor for improved communication of situational and navigational information...
Aaron Stafford, Wayne Piekarski, Bruce H. Thomas
ACMACE
2010
ACM
14 years 6 months ago
Tangible anchoring: grasping news and public opinion
Tangible Anchoring explores potential practices for news reporting and analysis afforded by the convergence of tabletop computing forms, broadcast media, and user-generated conten...
Susan J. Robinson, Sam Mendenhall, Vedrana Novosel...