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IUI
2010
ACM
14 years 3 months ago
The why UI: using goal networks to improve user interfaces
People interact with interfaces to accomplish goals, and knowledge about human goals can be useful for building intelligent user interfaces. We suggest that modeling high, human-l...
Dustin Arthur Smith, Henry Lieberman
CSE
2009
IEEE
14 years 1 months ago
Inferring Unobservable Inter-community Links in Large Social Networks
Abstract—Social networks can be used to model social interactions between individuals. In many circumstances, not all interactions between individuals are observed. In such cases...
Heath Hohwald, Manuel Cebrián, Arturo Canal...
SASN
2006
ACM
14 years 6 days ago
Robust cooperative trust establishment for MANETs
In a mobile ad hoc network (MANET), a source node must rely on intermediate nodes to forward its packets along multihop routes to the destination node. Due to the lack of infrastr...
Charikleia Zouridaki, Brian L. Mark, Marek Hejmo, ...
DIGRA
2005
Springer
13 years 11 months ago
Contexts, pleasures and preferences: girls playing computer games
In this paper, issues of girls and their gaming preferences are explored through observations of computer games sessions at an all-girl state school. What emerged is that preferen...
Diane Carr
ICVS
2001
Springer
13 years 10 months ago
A Fault-Tolerant Distributed Vision System Architecture for Object Tracking in a Smart Room
Abstract. In recent years, distributed computer vision has gained a lot of attention within the computer vision community for applications such as video surveillance and object tra...
Deepak R. Karuppiah, Zhigang Zhu, Prashant J. Shen...