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CG
2005
Springer
15 years 3 months ago
Interpretive OpenGL for computer graphics
OpenGL is the industry-leading, cross-platform graphics application programming interface (API), and the only major API with support for virtually all operating systems. Many lang...
Bo Chen, Harry H. Cheng

Publication
194views
17 years 1 months ago
Multimedia Satellite Networks and TCP/IP Traffic Transport
To meet an increasing demand for multimedia services and electronic connectivity across the world, satellite networks will play an indispensable role in the deployment of global ne...
Sastri Kota, Mukul Goyal, Rohit Goyal and Raj Jain
CVPR
2007
IEEE
16 years 5 months ago
Recognizing Groceries in situ Using in vitro Training Data
The problem of using pictures of objects captured under ideal imaging conditions (here referred to as in vitro) to recognize objects in natural environments (in situ) is an emergi...
Michele Merler, Carolina Galleguillos, Serge Belon...
DAC
2006
ACM
16 years 4 months ago
Games are up for DVFS
Graphics-intensive computer games are no longer restricted to highperformance desktops, but are also available on a variety of portable devices ranging from notebooks to PDAs and ...
Yan Gu, Samarjit Chakraborty, Wei Tsang Ooi
125
Voted
MICCAI
2004
Springer
16 years 4 months ago
Enhancement of Visual Realism with BRDF for Patient Specific Bronchoscopy Simulation
Abstract. This paper presents a novel method for photorealistic rendering of the bronchial lumen by directly deriving matched shading and texture parameters from video bronchoscope...
Adrian James Chung, Fani Deligianni, Pallav Shah, ...