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NOSSDAV
2005
Springer
15 years 3 months ago
MOPAR: a mobile peer-to-peer overlay architecture for interest management of massively multiplayer online games
In this paper we propose a fully distributed peer-to-peer (P2P) infrastructure supporting Networked Virtual Environment (NVE) applications, such as massively multiplayer online ga...
Anthony (Peiqun) Yu, Son T. Vuong
ICDE
2007
IEEE
178views Database» more  ICDE 2007»
15 years 11 months ago
Efficient Skyline Query Processing on Peer-to-Peer Networks
Skyline query has been gaining much interest in database research communities in recent years. Most existing studies focus mainly on centralized systems, and resolving the problem...
Shiyuan Wang, Beng Chin Ooi, Anthony K. H. Tung, L...
VRML
2006
ACM
15 years 3 months ago
A case for 3D streaming on peer-to-peer networks
One of the most serious issues holding back the widespread of 3D contents on Internet has been their inaccessibility due to large data volume. Many compression and progressive tra...
Shun-Yun Hu
TKDE
2008
137views more  TKDE 2008»
14 years 9 months ago
GossipTrust for Fast Reputation Aggregation in Peer-to-Peer Networks
Abstract-- In peer-to-peer (P2P) networks, reputation aggregation and peer ranking are the most time-consuming and spacedemanding operations. This paper proposes a gossip-based rep...
Runfang Zhou, Kai Hwang, Min Cai
ENC
2008
IEEE
15 years 4 months ago
Adaptively Brokering Continuous Queries for Exploiting Streams
This paper introduces an approach for adaptively brokering queries for exploiting streams produced and consumed by devices with limited computing and storage capacities. Such devi...
José-Luis Zechinelli-Martini, Thierry Delot...