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» Mobile Push: Delivering Content to Mobile Users
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C5
2005
IEEE
15 years 4 months ago
P2P e-Learning System and Its Squeak-Based User Interface
In this paper, we present a novel framework for asynchronous Web-based training. The proposed system has two distinguishing features. Firstly, it is based on P2P architecture for ...
Takao Kawamura, Ryosuke Nakatani, Kazunori Sugahar...
ACMACE
2011
ACM
13 years 11 months ago
WeQuest: scalable alternate reality games through end-user content authoring
Alternate Reality Games (ARGs) are interactive narrative experiences that engage the player by layering a fictional world over the real world. Mobile ARG stories are often geo-sp...
Andrew Macvean, Sanjeet Hajarnis, Brandon Headrick...
101
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PERCOM
2010
ACM
14 years 9 months ago
Privacy assurance in mobile sensing networks: Go beyond trusted servers
—Mobile devices are becoming the largest sensor network around the world. They could be used to collect a large amount of data with little effort and cost which is leading to a p...
Ling Hu, Cyrus Shahabi
PERVASIVE
2010
Springer
15 years 5 months ago
12Pixels: Exploring Social Drawing on Mobile Phones
In this paper we present the design and development of 12Pixels, a novel interface, application, and social web service that allows people to create and share drawings directly fro...
Karl D. D. Willis, Ivan Poupyrev
ICASSP
2011
IEEE
14 years 2 months ago
Pricing game and evolution dynamics for mobile video streaming
The recent developments of smart mobile phones and 3G networks enable users to enjoy video programs by subscribing to data plans. Due to phone-to-phone communication technologies ...
Wan-Yi Sabrina Lin, K. J. Ray Liu