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FDL
2004
IEEE
15 years 1 months ago
On Actors and Objects - OOP in System Level Design
The steadily increasing complexity of embedded systems requires comprehensive methodoloat support the design process from the highest possible abstraction level. In most of the cu...
Joachim K. Anlauf, Philipp A. Hartmann
CASES
2001
ACM
15 years 1 months ago
Energy-efficient instruction cache using page-based placement
Energy consumption is a crucial factor in designing batteryoperated embedded and mobile systems. The memory system is a major contributor to the system energy in such environments...
Hyun Suk Kim, Narayanan Vijaykrishnan, Mahmut T. K...
CAISE
2008
Springer
14 years 12 months ago
Modelling, Simulation, and Performance Analysis of Business Processes Involving Ubiquitous Systems
A recent trend in Ubiquitous Computing is that embedded software (e.g. in production machines, wired or wireless networked sensors and actuators, or RFID readers) directly offers W...
Patrik Spieß, Dinh Khoa Nguyen, Ingo Weber, ...
MASCOTS
2007
14 years 11 months ago
Adaptive Sampling for Efficient MPSoC Architecture Simulation
—Modern micro-architecture simulators are many orders of magnitude slower than the hardware they simulate. The use of multiprocessor architectures for supporting future mobile an...
Melhem Tawk, Khaled Z. Ibrahim, Smaïl Niar
IJCAI
2001
14 years 11 months ago
Perceptual Anchoring of Symbols for Action
Anchoring is the process of creating and maintaining the correspondence between symbols and percepts that refer to the same physical objects. Although this process must necessaril...
Silvia Coradeschi, Alessandro Saffiotti