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CHI
2010
ACM
15 years 11 months ago
Exploring mobile technologies for the urban homeless
My research examines the practical and social impact of technology on the urban homeless. To accomplish this, I have conducted interviews with the homeless to understand how techn...
Christopher A. Le Dantec
ACMACE
2007
ACM
15 years 8 months ago
Capture the flag: simulating a location-based mobile game using the wizard-of-oz method
We present a wizard of Oz framework for the simulation of locationbased mobile games. We explore briefly the methodological concept of Wizard of Oz and show, based on a case study...
Regina Bernhaupt, Stefan Jenisch, York Keyser, Man...
122
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SAC
2005
ACM
15 years 9 months ago
Mobile real-time read-only transaction processing in data broadcast environments
Data broadcast is a widely accepted data dissemination method for mobile computing systems. When data broadcast is used to deliver frequently updated data to mobile read-only tran...
Guohui Li, Hongya Wang, Yunsheng Liu, Jixiong Chen
DCOSS
2008
Springer
15 years 5 months ago
Improving the Data Delivery Latency in Sensor Networks with Controlled Mobility
Unlike traditional multihop forwarding among homogeneous static sensor nodes, use of mobile devices for data collection in wireless sensor networks has recently been gathering more...
Ryo Sugihara, Rajesh K. Gupta
CHI
2010
ACM
15 years 11 months ago
Newport: enabling sharing during mobile calls
Newport is a collaborative application for sharing context (e.g. location) and content (e.g. photos and notes) during mobile phone calls. People can share during a phone call and ...
Junius Gunaratne, A. J. Bernheim Brush