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ICPR
2010
IEEE
15 years 6 months ago
Coarse-To-Fine Particle Filter by Implicit Motion Estimation for 3D Head Tracking on Mobile Devices
Due to the widely spread mobile devices over the years, a low cost implementation of an efficient head tracking system is becoming more useful for a wide range of applications. In...
Hacheon Sung, Kwontaeg Choi, Hyeran Byun
MHCI
2009
Springer
15 years 10 months ago
Mobile educational game: adventure anywhere
Main topic of this work is development of educational games that can be used on mobile devices. Paper describes a novel approach to educational game defining and interpretation. I...
Milos Milovanovic, Miroslav Minovic, Miroslav Lazo...
KIVS
2005
Springer
15 years 9 months ago
P2P Replication Revisited: Mobile Infrastructures
Abstract: Traffic engineering in P2P networks deals with organizing overlay networks. The challenge of unavailability has not been mastered yet. Considering the resource allocatio...
Jens O. Oberender, Hermann de Meer
146
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SASO
2010
IEEE
15 years 1 months ago
Self-Adaptive Resource Allocation in Open Distributed Systems
In an open distributed system, computational resources are peer-owned, and distributed over time and space. The fact that these resources can dynamically join or leave the system (...
Xinghui Zhao, Nadeem Jamali
MOBISYS
2006
ACM
16 years 3 months ago
Pegboard: a framework for developing mobile applications
Tool support for mobile application development can significantly improve programmer productivity and software quality. Pegboard is a novel tooling framework that extends the Ecli...
Danny Soroker, Ramón Cáceres, Danny ...