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MHCI
2007
Springer
15 years 10 months ago
Effective learn-quiz generation for handheld devices
In this demonstration, we present a system that enables users to easily generate quizzes for mobile devices. With our program, they can create multiple choice tests and general qu...
Wolfgang Hürst, Sabine Jung, Martina Welte
MHCI
2009
Springer
15 years 10 months ago
Hoverflow: exploring around-device interaction with IR distance sensors
By equipping a mobile device with distance sensing capabilities, we aim to expand the interaction possibilities of mobile and wearable devices beyond the confines of the physical ...
Sven G. Kratz, Michael Rohs
MHCI
2009
Springer
15 years 10 months ago
SiMPE: Fourth Workshop on Speech in Mobile and Pervasive Environments
With the proliferation of pervasive devices and the increase in their processing capabilities, client-side speech processing has been emerging as a viable alternative. SiMPE 2009,...
Amit Anil Nanavati, Nitendra Rajput, Alexander I. ...
CHI
2008
ACM
16 years 4 months ago
One-handed touchscreen input for legacy applications
Supporting one-handed thumb operation of touchscreenbased mobile devices presents a challenging tradeoff between visual expressivity and ease of interaction. ThumbSpace and Shift-...
Amy K. Karlson, Benjamin B. Bederson
MHCI
2009
Springer
15 years 10 months ago
Effects of co-player visualization in a location-based chase-and-catch game
In our FoxHunt game, virtual foxes are chased on a playground. Foxes and hunters are rendered on a map displayed on GPS-enabled mobile phones. We collected data from three field ...
Gunnar Misund, Harald Holone, Håkon Tolsby, ...