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CHI
2009
ACM
16 years 4 months ago
Audio or tactile feedback: which modality when?
When designing interfaces for mobile devices it is important to take into account the variety of contexts of use. We present a study that examines how changing noise and disturban...
Eve E. Hoggan, Andrew Crossan, Stephen A. Brewster...
146
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ACMACE
2005
ACM
15 years 9 months ago
SymBall: camera driven table tennis for mobile phones
We present a table tennis game concept, implemented for Symbian OS/Series 60 mobile phones, using the phone's integrated camera as the main game controller. The game demonstr...
Mika Hakkarainen, Charles Woodward
DSVIS
2001
Springer
15 years 8 months ago
An XML-Based Runtime User Interface Description Language for Mobile Computing Devices
In a time where mobile computing devices and embedded systems gain importance, too much time is spent to reinventing user interfaces for each new device. To enhance future extensib...
Kris Luyten, Karin Coninx
CHI
2004
ACM
16 years 4 months ago
How to trust robots further than we can throw them
Panelists with backgrounds in diverse aspects of humanrobot interaction will discuss the challenges of human-robot interaction in terms of operator trust. The panel will showcase ...
David J. Bruemmer, Douglas A. Few, Michael A. Good...
CHI
2004
ACM
16 years 4 months ago
Gummi: a bendable computer
Gummi is an interaction technique and device concept based on physical deformation of a handheld device. The device consists of several layers of flexible electronic components, i...
Carsten Schwesig, Ivan Poupyrev, Eijiro Mori