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IE
2007
14 years 11 months ago
Through the looking glass: game worlds as representations and views from elsewhere
This paper describes the rationale and subsequent development stages of a work in progress: a graffiti toolkit for rich spatial 3D environments and an actual world mnemonic collec...
J. Turner, Nicola J. Bidwell
111
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MASCOTS
2004
14 years 10 months ago
An Optimisation Model for a Two-Node Router Network
Architectural designs for routers and networks of routers to support mobile communication are analysed for their end-to-end performance using a simple Markov model. In view of the...
Nalan Gülpinar, Peter G. Harrison, Berç...
USITS
2001
14 years 10 months ago
CANS: Composable, Adaptive Network Services Infrastructure
Ubiquitous access to sophisticated internet services from diverse end devices across heterogeneous networks requires the injection of additional functionality into the network to ...
Xiaodong Fu, Weisong Shi, Anatoly Akkerman, Vijay ...
MRC
2003
197views Robotics» more  MRC 2003»
14 years 10 months ago
Blue Swarm 2.5: A Step Toward an Autonomous Swarm of Search and Rescue Robots
Urban search and rescue is a difficult domain for autonomous mobile robots to operate in. The environment can be expected to be highly unstructured, with many obstacles and hazard...
Daniel P. Stormont, Matthew D. Berkemeier
USENIX
1994
14 years 10 months ago
Reducing File System Latency using a Predictive Approach
Despite impressive advances in file system throughput resulting from technologies such as high-bandwidth networks and disk arrays, file system latency has not improved and in many...
Jim Griffioen, Randy Appleton