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CHI
2008
ACM
16 years 4 months ago
Employing patterns and layers for early-stage design and prototyping of cross-device user interfaces
Designing UIs that run across multiple devices is increasingly important. To address this, we have created a prototyping tool called Damask, which targets web UIs that run on PCs ...
James Lin, James A. Landay
CHI
2008
ACM
16 years 4 months ago
A resource kit for participatory socio-technical design in rural Kenya
We describe our approach and initial results in the participatory design of technology relevant to local rural livelihoods. Our approach to design and usability proceeds from rese...
Kevin Walker, Joshua Underwood, Timothy Mwololo Wa...
CHI
2008
ACM
16 years 4 months ago
Photochat: communication support system based on sharing photos and notes
This paper proposes PhotoChat, a system that facilitates communication among users who want to share experiences by enabling them to share photos and notes. PhotoChat is designed ...
Yasuyuki Sumi, Jun Ito, Toyoaki Nishida
CHI
2008
ACM
16 years 4 months ago
Ubipay: conducting everyday payments with minimum user involvement
As services embedded into public spaces become increasingly transparent, one peripheral aspect of use continues to demand explicit user attention: payment. UbiPay is a system that...
Vili Lehdonvirta, Hayuru Soma, Hitoshi Ito, Hiroak...
CHI
2005
ACM
16 years 4 months ago
Giving the caller the finger: collaborative responsibility for cellphone interruptions
We present a system in which a cell phone decides whether to ring by accepting votes from the others in a conversation with the called party. When a call comes in, the phone first...
Stefan Marti, Chris Schmandt