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ACMACE
2005
ACM
14 years 11 months ago
Game space design foundations for trans-reality games
Trans-reality games are games that take advantage of pervasive, mobile, ubiquitous, location-based and mixed reality technical infrastructures to create game spaces that can inclu...
Craig A. Lindley
DMSN
2008
ACM
14 years 11 months ago
Stream-based macro-programming of wireless sensor, actuator network applications with SOSNA
Wireless sensor, actuator networks (WSANs) distinguish themselves from wireless sensor networks by the need to coordinate actuators' actions, real-time constraints on communi...
Marcin Karpinski, Vinny Cahill
EMSOFT
2008
Springer
14 years 11 months ago
Wireless channel access reservation for embedded real-time systems
Reservation-based channel access has been shown to be effective in providing Quality of Service (QoS) guarantees (e.g., timeliness) in wireless embedded real-time applications suc...
Dinesh Rajan, Christian Poellabauer, Xiaobo Sharon...
ECSCW
2007
14 years 11 months ago
Exploring cooperation through a binder: A context for IT tools in elderly care at home
Abstract. This paper examines the empirical findings of a study of the work and cooperation taking place within and between the home help service and home health care in a Swedish ...
Alexandra Petrakou
MOBIMEDIA
2007
14 years 11 months ago
Experimental evaluation of community-based WLAN voice and data services
The purpose of this work is to experimentally evaluate the quality of voice and data services over community-based WLAN access networks. We use P2PWNC, the Wireless LAN roaming ar...
Pantelis A. Frangoudis, Vasileios P. Kemerlis, Dim...