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» Mobility of Data in Distributed Hybrid Computing Systems
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NETGAMES
2006
ACM
15 years 11 months ago
Applying database replication to multi-player online games
Multi-player Online Games (MOGs) have emerged as popular data intensive applications in recent years. Being used by many players simultaneously, they require a high degree of faul...
Yi Lin, Bettina Kemme, Marta Patiño-Mart&ia...
SIGIR
2002
ACM
15 years 4 months ago
Collaborative filtering with privacy via factor analysis
Collaborative filtering (CF) is valuable in e-commerce, and for direct recommendations for music, movies, news etc. But today's systems have several disadvantages, including ...
John F. Canny
ICDCS
2008
IEEE
15 years 11 months ago
Correlation-Aware Object Placement for Multi-Object Operations
A multi-object operation incurs communication or synchronization overhead when the requested objects are distributed over different nodes. The object pair correlations (the probab...
Ming Zhong, Kai Shen, Joel I. Seiferas
143
Voted
ICDCS
2010
IEEE
15 years 8 months ago
Practical Robust Communication in DHTs Tolerating a Byzantine Adversary
—There are several analytical results on distributed hash tables (DHTs) that can tolerate Byzantine faults. Unfortunately, in such systems, operations such as data retrieval and ...
Maxwell Young, Aniket Kate, Ian Goldberg, Martin K...
CCS
2009
ACM
15 years 11 months ago
Multi-party off-the-record messaging
Most cryptographic algorithms provide a means for secret and authentic communication. However, under many circumstances, the ability to repudiate messages or deny a conversation i...
Ian Goldberg, Berkant Ustaoglu, Matthew Van Gundy,...