This paper defines an incremental version of the maximum flow problem. In this model, the capacities increase over time and the resulting solution is a sequence of flows that b...
— This paper describes a variety of methods that can be used to create realistic, random 3D environments for serious games requiring real-time performance. These include the gene...
Jeremy Noghani, Fotis Liarokapis, Eike Falk Anders...
In this paper, we study how an opinion dynamics model can be the core of a collective decision-making mechanism for swarm robotics. Our main result is that when opinions represent ...
Marco Antonio Montes de Oca, Eliseo Ferrante, Nith...
Many practical applications require an accurate knowledge of the extrinsic calibration (i.e., pose) of a moving camera. The existing SLAM and structure-from-motion solutions are n...
We present a novel method to detect curves with unknown endpoints using minimal path techniques. Our work builds on the state of the art minimal path techniques currently used to ...