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NETWORKS
2007
15 years 4 months ago
Incremental flow
This paper defines an incremental version of the maximum flow problem. In this model, the capacities increase over time and the resulting solution is a sequence of flows that b...
Jeff Hartline, Alexa Sharp
136
Voted
VSGAMES
2010
120views Game Theory» more  VSGAMES 2010»
15 years 3 months ago
Randomly Generated 3D Environments for Serious Games
— This paper describes a variety of methods that can be used to create realistic, random 3D environments for serious games requiring real-time performance. These include the gene...
Jeremy Noghani, Fotis Liarokapis, Eike Falk Anders...
ANTSW
2010
Springer
15 years 3 months ago
Opinion Dynamics for Decentralized Decision-Making in a Robot Swarm
In this paper, we study how an opinion dynamics model can be the core of a collective decision-making mechanism for swarm robotics. Our main result is that when opinions represent ...
Marco Antonio Montes de Oca, Eliseo Ferrante, Nith...
BMVC
2010
15 years 3 months ago
Moving Camera Registration for Multiple Camera Setups in Dynamic Scenes
Many practical applications require an accurate knowledge of the extrinsic calibration (i.e., pose) of a moving camera. The existing SLAM and structure-from-motion solutions are n...
Evren Imre, Jean-Yves Guillemaut, Adrian Hilton
BMVC
2010
15 years 3 months ago
Detection of Curves with Unknown Endpoints using Minimal Path Techniques
We present a novel method to detect curves with unknown endpoints using minimal path techniques. Our work builds on the state of the art minimal path techniques currently used to ...
Vivek Kaul, Yichang Tsai, Anthony J. Yezzi