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» Model Checking Games for Branching Time Logics
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ICAS
2008
IEEE
201views Robotics» more  ICAS 2008»
15 years 4 months ago
Distributed Reasoning for Context-Aware Services through Design of an OWL Meta-Model
Abstract—A growing number of applications start using Semantic Web technologies. The base concept in this technology is the use of ontologies, allowing first-order logic reasoni...
Stijn Verstichel, Matthias Strobbe, Pieter Simoens...
SPAA
2010
ACM
15 years 2 months ago
Basic network creation games
We study a natural network creation game, in which each node locally tries to minimize its local diameter or its local average distance to other nodes, by swapping one incident ed...
Noga Alon, Erik D. Demaine, MohammadTaghi Hajiagha...
WADS
2001
Springer
182views Algorithms» more  WADS 2001»
15 years 1 months ago
On the Complexity of Scheduling Conditional Real-Time Code
Abstract. Many real-time embedded systems involve a collection of independently executing event-driven code blocks, having hard real-time constraints. Portions of such codes when t...
Samarjit Chakraborty, Thomas Erlebach, Lothar Thie...
DATE
2006
IEEE
117views Hardware» more  DATE 2006»
15 years 3 months ago
Formal verification of systemc designs using a petri-net based representation
This paper presents an effective approach to formally verify SystemC designs. The approach translates SystemC models into a Petri-Net based representation. The Petri-net model is ...
Daniel Karlsson, Petru Eles, Zebo Peng
IPPS
2005
IEEE
15 years 3 months ago
A Powerful Direct Mechanism for Optimal WWW Content Replication
This paper addresses the problem of fine-grained data replication in large distributed systems, such as the Internet, so as to minimize the user access delays. With fine-grained d...
Samee Ullah Khan, Ishfaq Ahmad