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VSGAMES
2010
129views Game Theory» more  VSGAMES 2010»
15 years 1 months ago
Validation of Serious Games Attributes Using the Technology Acceptance Model
—The paper introduces a conceptual model for the design of serious games and uses the Technology Acceptance Model (TAM) for its validation. A specially developed game introduced ...
Amri Yusoff, Richard Crowder, Lester Gilbert
FSTTCS
1998
Springer
15 years 7 months ago
Partial Order Reductions for Bisimulation Checking
Partial order methods have been introduced to avoid the state explosion problem in veri cation resulting from the representation of multiple interleavings of concurrent transitions...
Michaela Huhn, Peter Niebert, Heike Wehrheim
CONCUR
2003
Springer
15 years 8 months ago
Multi-Valued Model Checking via Classical Model Checking
Multi-valued model-checking is an extension of classical model-checking to reasoning about systems with uncertain information, which are common during early design stages. The addi...
Arie Gurfinkel, Marsha Chechik