The traditional representations of games using the extensive form or the strategic (normal) form obscure much of the structure that is present in real-world games. In this paper, ...
Regular games provide a very useful model for the synthesis of controllers in reactive systems. The complexity of these games depends on the representation of the winning condition...
Assuring correctness of digital designs is one of the major tasks in the system design flow. Formal methods have been proposed to accompany commonly used simulation approaches. I...
In this paper we propose a new parametric abstract finite model of Mobile Ambients able to express several properties on processes. The model can be used for the analysis of these...
Agents often want to protect private information, while at the same acting upon the information. These two desires are in conflict, and this conflict can be modeled in strategic...