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LICS
2008
IEEE
15 years 11 months ago
Reachability Games and Game Semantics: Comparing Nondeterministic Programs
We investigate the notions of may- and mustapproximation in Erratic Idealized Algol (a nondeterministic extension of Idealized Algol), and give explicit characterizations of both ...
Andrzej S. Murawski
134
Voted
JANCL
2007
107views more  JANCL 2007»
15 years 4 months ago
Distributed knowledge
ABSTRACT. This paper provides a complete characterization of epistemic models in which distributed knowledge complies with the principle of full communication [HOE 99, GER 99]. It ...
Floris Roelofsen
IS
2008
15 years 4 months ago
Conformance checking of processes based on monitoring real behavior
Many companies have adopted Process-aware Information Systems (PAIS) to support their business processes in some form. On the one hand these systems typically log events (e.g., in ...
Anne Rozinat, Wil M. P. van der Aalst
124
Voted
CONCUR
2007
Springer
15 years 10 months ago
Timed Concurrent Game Structures
Abstract. We propose a new model for timed games, based on concurrent game structures (CGSs). Compared to the classical timed game automata of Asarin et al. [8], our timed CGSs are...
Thomas Brihaye, François Laroussinie, Nicol...
133
Voted
JCIT
2007
131views more  JCIT 2007»
15 years 4 months ago
Experiential Motives for Playing Online Games
Online games represent a burgeoning market sector of increasing economic importance. The distinctive entertainment-oriented features of such games provide various experiential val...
Dong-Mo Koo, Soo-Hyung Lee, Heung-Seub Chang