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IAT
2008
IEEE
15 years 4 months ago
A Game-Theoretic Approach to Determining Efficient Patrolling Strategies for Mobile Robots
Use of game-theoretic models to address patrolling applications has gained increasing interest in the very last years. The patrolling agent is considered playing a game against an...
Francesco Amigoni, Nicola Gatti, Antonio Ippedico
CORR
2006
Springer
95views Education» more  CORR 2006»
15 years 4 months ago
Naming Games in Spatially-Embedded Random Networks
We investigate a prototypical agent-based model, the Naming Game, on random geometric networks. The Naming Game is a minimal model, employing local communications that captures th...
Qiming Lu, Gyorgy Korniss, Boleslaw K. Szymanski
CHI
2010
ACM
15 years 11 months ago
Curator: a game with a purpose for collection recommendation
Collection recommender systems suggest groups of items that work well as a whole. The interaction effects between items is an important consideration, but the vast space of possib...
Greg Walsh, Jennifer Golbeck
MFCS
2009
Springer
15 years 11 months ago
Stochastic Games with Finitary Objectives
Abstract. The synthesis of a reactive system with respect to an ωregular specification requires the solution of a graph game. Such games have been extended in two natural ways. F...
Krishnendu Chatterjee, Thomas A. Henzinger, Floria...
ATAL
2007
Springer
15 years 10 months ago
A computational characterization of multiagent games with fallacious rewards
Agents engaged in noncooperative interaction may seek to achieve a Nash equilibrium; this requires that agents be aware of others’ rewards. Misinformation about rewards leads to...
Ariel D. Procaccia, Jeffrey S. Rosenschein