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UMUAI
1998
157views more  UMUAI 1998»
15 years 4 months ago
Bayesian Models for Keyhole Plan Recognition in an Adventure Game
We present an approach to keyhole plan recognition which uses a dynamic belief (Bayesian) network to represent features of the domain that are needed to identify users’ plans and...
David W. Albrecht, Ingrid Zukerman, Ann E. Nichols...
SIGSOFT
2005
ACM
16 years 5 months ago
Fluent temporal logic for discrete-time event-based models
Fluent model checking is an automated technique for verifying that an event-based operational model satisfies some state-based declarative properties. The link between the event-b...
Emmanuel Letier, Jeff Kramer, Jeff Magee, Sebasti&...
GI
2009
Springer
15 years 9 months ago
A Game-Theoretic Model for Distributed Programming by Contract
: We present an extension of the programming-by-contract (PBC) paradigm to a concurrent and distributed environment. Classical PBC is characterized by absolute conformance of code ...
Anders Starcke Henriksen, Tom Hvitved, Andrzej Fil...
WAW
2010
Springer
311views Algorithms» more  WAW 2010»
15 years 2 months ago
Game-Theoretic Models of Information Overload in Social Networks
We study the effect of information overload on user engagement in an asymmetric social network like Twitter. We introduce simple game-theoretic models that capture rate competition...
Christian Borgs, Jennifer T. Chayes, Brian Karrer,...
SIGSOFT
2007
ACM
16 years 5 months ago
The symmetry of the past and of the future: bi-infinite time in the verification of temporal properties
Model checking techniques have traditionally dealt with temporal logic languages and automata interpreted over -words, i.e., infinite in the future but finite in the past. However...
Matteo Pradella, Angelo Morzenti, Pierluigi San Pi...